The Multimedia and Graphic Arts department offers a variety of classes focusing on creative and technical skills in Video Game Design and Virtual Reality, 2D/3D Animation, 3D Modeling and 3D Printing, Video Production and Motion Graphics, UX/UI Design, Graphic Design and Website/Mobile App development.

Students are encouraged to explore ideas, develop creative skills, master software tools and refine graphic design techniques for commercial and artistic applications.

Program Features

  • To ensure that students are adequately prepared for today’s graphic design and new media jobs, we focus on maintaining a program that is hands-on, industry-centered and up to the minute.
  • All of our faculty members are working professionals in the field and bring a wealth of industry experience.
  • Our top-notch advisory board ensures that skills are relevant in the field. Students leave with a multitude of options for entry level positions and for transfer.

Multimedia and Graphic Arts Careers (Multimedia)

  • Multimedia Artist and Animator
  • Junior Animator
  • Game Producer
  • Level designer
  • Character artist and animator
  • Game interface designer
  • Storyboard artist
  • Film and Video Editors
  • Junior Graphic Designers
  • UX/UI Designers
  • Front End Web Developers

Contact

Isabel Reichert
Assistant Professor, Coordinator
Multimedia and Graphic Arts Department
(510) 659-73373
http://www.ohlone.edu/instr/multimedia/
http://www.ohlonemultimedia.net/

Fall 2020 Highlighted Courses

Course
Schedule Instructor

MM-112 Motion Graphics - Join us for an introduction to Motion Graphic Design and Visual Effects which is widely used in the video, TV, web, design and multimedia industries.

 

Online

8/31 - 12/18

Cappiello

MM-118 Intro to Video Game  Design - Ever thought about creating video games? This class introduces you to the process of planning, developing, and creating your own video games. You will gain an understanding of the video game industry, and learn how to design characters, levels, and design documents.

Online

8/31 - 12/18

Reichert

MM-121A 3D Modeling - Learn different techniques to model virtual objects and environments using 3D modeling software. The topics covered in this class are designing characters, modeling, texture mapping, lighting techniques, camera shots, 3D scene layout, rendering, and basic 3D animation techniques.

Online

8/31 - 12/18

Cappiello