Ohlone's Game Design Program is No Child's Play

Thursday, January 18, 2018 
Office of College Advancement
Ohlone College
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Ohlone College Multimedia and Graphic Arts student Cameron Forcari tests the San Francisco Conservatory Of Flowers Virtual Reality game and iOT equipment at the Maker Faire.

Fremont, CA—With a curriculum modeled on real world expertise and cutting-edge technology, students in Ohlone College's Multimedia & Graphic Arts Department learn how to master the latest tools used in the emerging game design technology field.

According to 2017 Sales, Demographic and Usage data released by the Entertainment Software Association1, the video game design industry is booming. The association reported that consumers spent more than $30.4 billion on video game software, hardware and accessories in 2016, and the demand for skilled labor is high. This is particularly true for California, home to over 800 game companies – 300 of which are located in the San Francisco Bay Area2, considered the mecca of video game design.

Ohlone College Multimedia and Graphic Arts student Cameron Forcari tests the San Francisco Conservatory Of Flowers Virtual Reality game and iOT equipment at the Maker Faire.Ohlone College's Game Design Program allows students to take courses in game design, texturing, 3D modeling and animation to create video games for PC, mobile and Virtual Reality (VR) gaming experiences. In addition to a cutting-edge curriculum, students are provided with opportunities to present their games to a large audience and connect with industry professionals. In 2016 and 2017, Ohlone College students presented their Virtual Reality games at the San Mateo Maker Faire. Their self-constructed, multi-leveled games awed industry professionals and audience members in attendance. Users played a Virtual Reality game catching fireflies in a conservatory modeled after the San Francisco Conservatory Of Flowers and chased space aliens on planet Mars.

“Our classes are run like a real game design company,” game design instructor Alejandro Jauco explains. “Our students take on different responsibilities such as modeling, concept art, and level prototyping, while others manage the projects and ensure that deadlines for alpha and beta releases are met. Instructors create a collaborative environment for them but the students run the show.”

“With growing job demand, our program is expanding,” said multimedia instructor Isabel Reichert, adding: “We are developing multidisciplinary classes pairing game design with engineering and computer science.”

The Multimedia and Graphic Arts Department at Ohlone College is a high-quality program that allows students to take courses in game design, 3D modeling, 2D & 3D animation, video production, web and graphic design. The department provides access to a postsecondary education to a diverse student population, preparing them for transfer to 4-year institutions and/or a job in a creative field.

Ohlone Multimedia and Graphic Arts students Matthew Campbell, Cameron Forcari and Brianna Sieraroski at the Maker Faire.

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1. (n.d.). Entertainment Software Association (ESA).

2. (n.d.). Entertainment Software Association (ESA)..